Developments in real-time computer graphics with a focus on mobile platforms
The DNA of rtGrapher is real-time computer graphics.
With more than 20 years experience of research and development in this field, rtGrapher has a strong state-of-the-art background, and vast experience in simulation, virtual and augmented reality, and in all the related technologies.
A passion for mobile platforms.
For the engineers working with real-time graphics in the 1990’s, the current mobile devices are a dream. They are in fact portable computers, with an incredible graphic power, an awesome screen, and a huge variety of stunning embedded technologies. All this opens up a lot of opportunities for innovative creations.
The needed hardware is finally here. Oculus and its competitors are still not cheap, but smartphones are powerful enough to create impressive experiences.
Virtual things on real spaces, real things on virtual spaces, spaces that are half real and half virtual…. During more than two decades, rtGrapher has been working on all the possible combinations.
Not only games.
rtGrapher has extensive experience in research and development of
Interactive 3D graphics and simulation in a wide variety of sectors.
Strong focus on modularity, scalability, usability and robustness. Usually it’s just a matter of pragmatism and common sense.
Virtual reality was the going trend in the 90’s. Augmented reality was hyped several years ago, but now the perspective is more mature, and the mobile technologies are providing many more new possibilities.
Creativity and Experience
rtGrapher has the ability to generate innovative ideas, with a lot of experience transforming them into robust and well-finished products.
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